Longest words.

February 4th, 2010

We need to get back… to the future.

February 4th, 2010

London, 1927 (color video).

February 3rd, 2010

What a difference 22 years makes.

Tech

San Francisco in 1905.

February 1st, 2010

Scenes from a video shot from a streetcar traveling down Market Street in San Francisco in 1905. Before the earthquake and fire of 1906.

Tech

Creating the World of Pandora

January 21st, 2010
I’m all Avatarred out. However, this 22 minute behind the scenes clip reveals some outstanding techniques.  I imagine there will be some great SIGGRAPH presentations and white papers this year.

Computer Graphics, Movies

First Person Tetris.

January 14th, 2010

Tuts+

January 14th, 2010
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http://tutsplus.com/ Photoshop and Graphics, Vectors and Illustration, Web Development and Design, Motion Graphics, Flash and ActionScript, Computer Graphics, Photography and Audio Production.

Computer Graphics, Design, Links

FUI – Fantasy User Interfaces [movies]

January 14th, 2010
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http://blog.coleran.com/category/portfolio/screendesign

Mark Coleran is a visual designer who has worked in a wide range of design disciplines from print graphics to motion design and visual effects. His work in motion graphics has included television show titles and branding through to his specialist area; the design, creation and animation of fantasy user interfaces for film. Over the years this work has seen him create interfaces for such films as The Bourne Ultimatum, Tomb Raider, Mission Impossible 3, The Island and Mr and Mrs Smith. Currently he is working with the Canadian software developer, Gridiron Software. He is creating the user experience and interface for a next generation creative workflow application; Flow.?

Computer Graphics, Design, Movies

RGB Experimental Music Laboratory

January 13th, 2010

RGB MusicLab converts RGB (Red, Green and Blue) value of an image and surface points (X, Y, Z) of 3D object to chromatic scale sounds. The program reads RGB value of pixels from the top left to the bottom right of an image. One pixel makes a harmony of three note of RGB value, and the length of note is determined by brightness of the pixel. RGB value 120 or 121 is the middle C, and RGB value 122 or 123 is added a half steps of the scale that is C#. Pure black that is R=0, G=0, B=0 is no sounds.

http://www.kenjikojima.com/rgbmusiclab/

Computer Graphics, Misc

Architecture through the cinematographic lens.

January 7th, 2010
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“A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view.”

Go to Vimeo and watch it in HD fullscreen: The Third & The Seventh

Homepage: http://www.thirdseventh.com/

Credits:
CG Modelling / Texturing / Illumination / Rendering: Alex Roman
Postproduction & Editing: Alex Roman
Music Sequenced & Orchestrated by Alex Roman
Sound Design by Alex Roman

Compositing Breakdown: http://vimeo.com/8200251
Exeter Shot – Making of: http://vimeo.com/8217700

Found via: http://forums.cgsociety.org/showthread.php?t=839673

Architecture, Art, Design

Gravity Wells.

December 28th, 2009
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The Known Universe by AMNH.

December 21st, 2009
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The Known Universe takes viewers from the Himalayas through our atmosphere and the inky black of space to the afterglow of the Big Bang. Every star, planet, and quasar seen in the film is possible because of the world’s most complete four-dimensional map of the universe, the Digital Universe Atlas that is maintained and updated by astrophysicists at the American Museum of Natural History. The new film, created by the Museum, is part of an exhibition, Visions of the Cosmos: From the Milky Ocean to an Evolving Universe, at the Rubin Museum of Art in Manhattan through May 2010.

For more information visit http://www.amnh.org

Thanks, Adam.   This confuses, enthralls, saddens, excites, depresses and fills me with joy all at the same time.

Computer Graphics, Sci-fi, Tech, Wellness

Still not feeling it?

December 20th, 2009
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So, December doesn’t feel like it used to when you were a kid?  You’re just not watching the right TV.  Blast to the Christmas past:

http://blog.wfmu.org/freeform/2009/12/christmas-television

he-man-she-ra-a-christmas-special-20051220042804717-000The Bob Newhart Show Christmas Episode
Kojak Christmas Episode (1973)
Carry On Christmas (1973)
All in the Family Christmas Episode
Little House on the Prarie Christmas
Happy Days Christmas Episode (1974)
Starsky & Hutch Christmas Episode (1975)
The Waltons Christmas Episode (1976)
The Star Wars Holiday Special
The Raggedy Ann & Andy Xmas Special
Taxi Christmas Episode (1978)
Mork & Mindy Christmas Episode (1978)
A Sesame Street Christmas w/Michael Jackson (1978)
CHiPs Christmas Episode (1979)
Solid Gold Christmas Episode (1982)
Family Ties Christmas Episode (1982)
Diff’rent Strokes Christmas Episode (1982)
Silver Spoons Christmas Episode (1982)
The Facts of Life Christmas Episode (1984)
Punky Brewster Christmas Episode (1985)
The He-Man She-Ra Christmas Special (1987)
and a zillion more. . .

Entertainment

Digital Magazines: Bonnier Mag + Prototype

December 17th, 2009

Mag+ from Bonnier on Vimeo.

This conceptual video is a corporate collaborative research project initiated by Bonnier R&D into the experience of reading magazines on handheld digital devices. It illustrates one possible vision for digital magazines in the near future, presented by our design partners at BERG. The concept aims to capture the essence of magazine reading, which people have been enjoying for decades: an engaging and unique reading experience in which high-quality writing and stunning imagery build up immersive stories. Read more…

Computer Graphics, Design, Tech

Visual Acoustics. The Modernism of Julius Shulman

December 17th, 2009
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Visual Acoustics

Visual Acoustics. The Modernism of Julius Shulman

Photographer of architecture, naturalist, educator, and commentator on urban form. One of the leading architectural photographers of the 20th century, Shulman developed close association with the modernist architects, principally those active in Southern California such as Gregory Ain, John Lautner, Richard Neutra, and R.M. Schindler. Shulman’s images played a major role in crafting the image of the Los Angeles and “Southern California lifestyle” to the rest of the nation and world during the 1950s and 1960s. A prolific author, consultant, lecturer, exhibitor, and editor of his own vast archive, Shulman remained active up until his passing away in July of 2009.

Also see:

Julius Shulman: Man Behind the Camera

People and Buildings. The architectural photography of Julius Shulman

Architecture, Movies

The Art of the Title Sequence

November 30th, 2009
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http://www.artofthetitle.com/

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Featuring opening title design for film and television from Croatia, New Zealand, Serbia, Russia, the United States, Brazil, England, France, India, Japan, Italy, Chile, Mexico, Yugoslavia and Egypt.

Design, Movies

Hoekens linkage

November 27th, 2009
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Au_revoir, Shoshanna.

November 25th, 2009
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A Damn Good Shot movie blog – http://adamngoodshot.tumblr.com/

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Art, Movies

What Earth Would Look Like With Rings Like Saturn

November 23rd, 2009
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What the rings would look like from different cities and latitudes accross the world. It’s interesting to imagine how it would effect culture throughout time. It would have influenced religion, mythology, navigation

Misc, Sci-fi

Devil’s Tuning Fork

November 20th, 2009
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What if you saw the world with your ears? Devil’s Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization.

As a mysterious epidemic causes children everywhere to fall into comas, one child wakes up in an alternate reality.  It is up to this child, the player, to determine the cause of the epidemic and save the other children trapped here.  By way of the devil’s tuning fork, a magical instrument that allows the player to perceive sound waves, the player must find all the children and successfully escape this alternate reality, thereby waking up from the coma.

Computer Graphics, Games