Blade Runner : Hades Landscape
In the first of a three part series, Doug talks about the creation of various effects sequences completed for Blade Runner. In this video, he focuses on creating the opening sequence referred to as the “Hades Landscape”.
Doug and his Entertainment Effects Group team created thousands of acid-etched brass miniatures lit from below with hundreds of bundles of fiber-optic lights, shot in forced-perspective through layers of smoke to create layers of light refraction, creating depth.
Doug reveals how the explosions visible in the sequence were projected on screens placed throughout the miniature and light-timed. These explosions were created through massive pyrotechnics shot in the California desert for a discarded sequence for the 1970 Michelangelo Antonioni film Zabriskie Point.
The sequence ends on the Tyrell Pyramid, which Doug’s team created at 3 different scales with similar etched-brass lit from within.
All of this was shot on 65mm using motion-control and optically composited through multiple film exposures.