What if you saw the world with your ears? Devil’s Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization.
As a mysterious epidemic causes children everywhere to fall into comas, one child wakes up in an alternate reality. It is up to this child, the player, to determine the cause of the epidemic and save the other children trapped here. By way of the devil’s tuning fork, a magical instrument that allows the player to perceive sound waves, the player must find all the children and successfully escape this alternate reality, thereby waking up from the coma.
…you play as an engineer working in a semiconductor factory designing integrated circuits based on specifications provided to you. What does it have to do with communism? You’ll have to play to find out! http://www.zachtronicsindustries.com
It’s here again. My annual visit to MAME / Arcade cabinets. I have this deep, deep desire to have a nice arcade machine in my living room. This guy’s design is quite beautiful. He makes a very good point in that the design is part of a progression. I really like it. Lean, clean, minimalism, and Galaga.
1. Authenticity: one wishes to own either a working cabinet, or an emulator residing within one.
2. Dissatisfaction: The crappy authentic cabinet you can actually afford is as big as a fridge, weighs 300 pounds and is generally a great ugly pile of chipboard. One game is not enough, and gutting it to slap in a computer just makes it nastier.
3. No way am I paying $3,000 for a nice custom one or $500 for the flimsy little junk “cabinet” that Target sold for a while.
4. Dreaming of something wonderful and different, like Martjin Koch’s Retro Space. – BoingBoing