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	<title>3.5 out of 5 &#187; Games</title>
	<atom:link href="http://red6hosting.com/3.5/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://red6hosting.com/3.5</link>
	<description></description>
	<lastBuildDate>Sat, 24 Jul 2010 18:12:28 +0000</lastBuildDate>
	<language>en</language>
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		<title>PIXELS</title>
		<link>http://red6hosting.com/3.5/2152/pixels_/</link>
		<comments>http://red6hosting.com/3.5/2152/pixels_/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 15:22:02 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2152</guid>
		<description><![CDATA[http://www.onemoreproduction.com/video/1/209.html]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.onemoreproduction.com/video/1/209.html">http://www.onemoreproduction.com/video/1/209.html</a></p>
<p><a href="http://red6hosting.com/3.5/wp-content/uploads/2010/04/pixels.jpg" rel="lightbox[2152]"><img class="alignnone size-full wp-image-2162" title="pixels" src="http://red6hosting.com/3.5/wp-content/uploads/2010/04/pixels.jpg" alt="" width="473" height="1615" /></a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Life will be one big game.. or advertisement.</title>
		<link>http://red6hosting.com/3.5/2093/life-will-be-one-big-game-or-advertisement/</link>
		<comments>http://red6hosting.com/3.5/2093/life-will-be-one-big-game-or-advertisement/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 01:42:33 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2093</guid>
		<description><![CDATA[Will? Is. Carnegie Mellon University Professor, Jesse Schell, dives into a world of game development which will emerge from the popular &#8220;Facebook Games&#8221; era. Jump to 21:20 if you get bored (foursquare). Wii Fit = $1,000,000,000 More Farmville players than Twitter accounts Club Penguin = $350,000,000 (Thanks Disney)]]></description>
			<content:encoded><![CDATA[<p>Will? Is. </p>
<p>Carnegie Mellon University Professor, Jesse Schell, dives into a world of game development which will emerge from the popular &#8220;Facebook Games&#8221; era.</p>
<p>Jump to 21:20 if you get bored (foursquare).<object classId="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="480" height="418" id="VideoPlayerLg44277"><param name="movie" value="http://g4tv.com/lv3/44277" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://g4tv.com/lv3/44277" type="application/x-shockwave-flash" name="VideoPlayer" width="480" height="382" allowScriptAccess="always" allowFullScreen="true" /></object>
<div style="margin:0;text-align:center;width:480px;font-family:Arial,sans-serif;font-size:12px;color:#FF9B00;"></div>
<p>Wii Fit = $1,000,000,000<br />
More Farmville players than Twitter accounts<br />
Club Penguin = $350,000,000 (Thanks Disney)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>3.5&#8243; 1993</title>
		<link>http://red6hosting.com/3.5/2067/3-5-1993/</link>
		<comments>http://red6hosting.com/3.5/2067/3-5-1993/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 18:51:32 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2067</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2068" title="DOOM" src="http://red6hosting.com/3.5/wp-content/uploads/2010/02/DOOM.jpg" alt="" width="500" height="375" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Devil&#8217;s Tuning Fork</title>
		<link>http://red6hosting.com/3.5/1958/devils-tuning-fork/</link>
		<comments>http://red6hosting.com/3.5/1958/devils-tuning-fork/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 21:25:29 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1958</guid>
		<description><![CDATA[What if you saw the world with your ears? Devil&#8217;s Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>What if you saw the world with your ears? Devil&#8217;s Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization.</p>
<p>As a mysterious epidemic causes children everywhere to fall into comas, one child wakes up in an alternate reality.  It is up to this child, the player, to determine the cause of the epidemic and save the other children trapped here.  By way of the devil&#8217;s tuning fork, a magical instrument that allows the player to perceive sound waves, the player must find all the children and successfully escape this alternate reality, thereby waking up from the coma.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_tKF_subEMA&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/_tKF_subEMA&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<item>
		<title>Arcade Cabinet Plans</title>
		<link>http://red6hosting.com/3.5/1950/arcade-cabinet-plans/</link>
		<comments>http://red6hosting.com/3.5/1950/arcade-cabinet-plans/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 20:23:08 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[MAME]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1950</guid>
		<description><![CDATA[http://www.jakobud.com/plan-list.php]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jakobud.com/plan-list.php" target="_blank">http://www.jakobud.com/plan-list.php</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Pitfall to Panton.</title>
		<link>http://red6hosting.com/3.5/1809/pitfall-to-panton/</link>
		<comments>http://red6hosting.com/3.5/1809/pitfall-to-panton/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 20:51:46 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1809</guid>
		<description><![CDATA[It took 27 years, and it&#8217;s finally here&#8230;  well, at least 27 years before I finally stumbled onto it. And with the box art,  brings me to Kurve by Verner Panton, 1960. Via http://www.levitated.net/daily/levPantonKurve.html Also check out the rest of Levitated Design &#38; Code&#8217;s experimental open source flash projects. http://www.levitated.net/daily/index.html]]></description>
			<content:encoded><![CDATA[<p>It took 27 years, and it&#8217;s finally here&#8230;  well, at least 27 years before I finally stumbled onto it.</p>
<p><a href="http://red6hosting.com/3.5/wp-content/uploads/2009/10/PitfallMap.png" rel="lightbox[1809]"><img class="alignnone size-medium wp-image-1810" title="PitfallMap" src="http://red6hosting.com/3.5/wp-content/uploads/2009/10/PitfallMap-248x300.png" alt="PitfallMap" width="248" height="300" /></a> <a href="http://red6hosting.com/3.5/wp-content/uploads/2009/10/Pitfall_Coverart.png" rel="lightbox[1809]"><img class="alignnone size-full wp-image-1811" title="Pitfall!_Coverart" src="http://red6hosting.com/3.5/wp-content/uploads/2009/10/Pitfall_Coverart.png" alt="Pitfall!_Coverart" width="231" height="300" /></a></p>
<p>And with the box art,  brings me to Kurve by Verner Panton, 1960.</p>
<p><a href="http://red6hosting.com/3.5/wp-content/uploads/2009/10/pntkKurve.jpg" rel="lightbox[1809]"><img class="alignnone size-full wp-image-1813" title="pntkKurve" src="http://red6hosting.com/3.5/wp-content/uploads/2009/10/pntkKurve.jpg" alt="pntkKurve" width="341" height="341" /></a></p>
<p>Via <a href="http://www.levitated.net/daily/levPantonKurve.html" target="_self">http://www.levitated.net/daily/levPantonKurve.html</a> Also check out the rest of Levitated Design &amp; Code&#8217;s experimental open source flash projects. <a href="http://www.levitated.net/daily/index.html" target="_blank">http://www.levitated.net/daily/index.html</a></p>
<p><a href="http://red6hosting.com/3.5/wp-content/uploads/2009/10/lev.jpg" rel="lightbox[1809]"><img class="alignnone size-medium wp-image-1814" title="lev" src="http://red6hosting.com/3.5/wp-content/uploads/2009/10/lev-184x300.jpg" alt="lev" width="184" height="300" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game: Fig. 8</title>
		<link>http://red6hosting.com/3.5/1736/game-fig-8/</link>
		<comments>http://red6hosting.com/3.5/1736/game-fig-8/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 12:07:57 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1736</guid>
		<description><![CDATA[http://www.newgrounds.com/portal/view/510390 Interesting.  Fun? So-so.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.newgrounds.com/portal/view/510390" target="_blank">http://www.newgrounds.com/portal/view/510390</a></p>
<p><img class="alignnone size-full wp-image-1741" title="figure8" src="http://red6hosting.com/3.5/wp-content/uploads/2009/09/figure8.gif" alt="figure8" width="448" height="491" /></p>
<p>Interesting.  Fun? So-so.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I Get Your Fail</title>
		<link>http://red6hosting.com/3.5/1730/i-get-your-fail/</link>
		<comments>http://red6hosting.com/3.5/1730/i-get-your-fail/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 03:51:39 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1730</guid>
		<description><![CDATA[http://igetyourfail.blogspot.com/ Epic failures in the game development field. This blog covers funny/weird issues and bugs from games that happened during development. Send your own contributions to igetyourfail at repi.se (can be anonymous if specified) Customer: For the next release you could add a realtime shadow by simple adding a lightsource. If you want to know [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://igetyourfail.blogspot.com/" target="_blank">http://igetyourfail.blogspot.com/</a></p>
<blockquote><p>Epic failures in the game development field.</p>
<p>This blog covers funny/weird issues and bugs from games that happened during development.</p>
<p>Send your own contributions to igetyourfail at repi.se (can be anonymous if specified)</p></blockquote>
<p style="text-align: center;"><img class="size-medium wp-image-1731 aligncenter" title="AntSkinning" src="http://red6hosting.com/3.5/wp-content/uploads/2009/09/AntSkinning-300x218.jpg" alt="AntSkinning" width="300" height="218" /></p>
<p><span id="more-1730"></span></p>
<blockquote><p><span style="font-weight: bold;">Customer:</span><br />
For the next release you could add a realtime shadow by simple adding a lightsource.<br />
If you want to know how to do this please call me.<br />
Tel.: XXXXXXXXXXXX</p>
<p>Bye XXXXXXX</p>
<p><span style="font-weight: bold;">Reply:</span><br />
Hi XXXXXXX,</p>
<p>It&#8217;s a bit more complicated than that. We want to do it for 2.0 release, but that&#8217;s not 100% certain. Currently you can do shadows using a blob-shadow, or bake your shadows into a texture&#8230;</p>
<p>Thanks for the offer of assistance in any case.</p>
<p><span style="font-weight: bold;">Customer again:</span><br />
Here an example how to create realtimeshadows:</p>
<p>rayhitssurfce()<br />
{<br />
if (ray.isfirsttime)<br />
lightensurface();<br />
else<br />
darkensurface();<br />
}</p>
<p>I hope somebody in your team knows what I mean with this. If not then you can contact me at the telephone number below.</p>
<p>I hope this will help you to create realtimeshadows. (I would like to use them)</p>
<p>Bye</p></blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>KOHCTPYKTOP: Engineer of the People</title>
		<link>http://red6hosting.com/3.5/1666/kohctpyktop-engineer-of-the-people/</link>
		<comments>http://red6hosting.com/3.5/1666/kohctpyktop-engineer-of-the-people/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 13:24:31 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1666</guid>
		<description><![CDATA[&#8230;you play as an engineer working in a semiconductor factory designing integrated circuits based on specifications provided to you. What does it have to do with communism? You&#8217;ll have to play to find out! http://www.zachtronicsindustries.com]]></description>
			<content:encoded><![CDATA[<p><a href="http://red6hosting.com/3.5/wp-content/uploads/2009/08/upcoming.png" rel="lightbox[1666]"><img class="size-full wp-image-1665 alignleft" title="upcoming" src="http://red6hosting.com/3.5/wp-content/uploads/2009/08/upcoming.png" alt="upcoming" width="220" height="220" /></a> &#8230;you play as an engineer working in a semiconductor factory designing integrated circuits based on specifications provided to you. What does it have to do with communism? You&#8217;ll have to play to find out!<br />
<a href="http://www.zachtronicsindustries.com/pivot/entry.php?id=79" target="_blank">http://www.zachtronicsindustries.com</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Retro Space arcade cabinet</title>
		<link>http://red6hosting.com/3.5/256/retro-space-arcade-cabinet/</link>
		<comments>http://red6hosting.com/3.5/256/retro-space-arcade-cabinet/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 20:21:03 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[MAME]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=256</guid>
		<description><![CDATA[It&#8217;s here again. My annual visit to MAME / Arcade cabinets. I have this deep, deep desire to have a nice arcade machine in my living room. This guy&#8217;s design is quite beautiful. He makes a very good point in that the design is part of a progression. I really like it.  Lean, clean, minimalism, [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s here again.  My annual visit to MAME / Arcade cabinets.  I have this deep, deep desire to have a nice arcade machine in my living room.  This guy&#8217;s design is quite beautiful.  He makes a very good point in that the design is part of a progression.  I really like it.  Lean, clean, minimalism, and Galaga.</p>
<p><a href="http://www.retrospace.nl/index.html">http://www.retrospace.nl/index.html</a></p>
<blockquote><p>The stages of arcade cabinet hankering:</p>
<p>1. Authenticity: one wishes to own either a working cabinet, or an emulator residing within one.</p>
<p>2. Dissatisfaction: The crappy authentic cabinet you can actually afford is as big as a fridge, weighs 300 pounds and is generally a great ugly pile of chipboard. One game is not enough, and gutting it to slap in a computer just makes it nastier.</p>
<p>3. No way am I paying $3,000 for a nice custom one or $500 for the flimsy little junk &#8220;cabinet&#8221; that Target sold for a while.</p>
<p>4. Dreaming of something wonderful and different, like Martjin Koch&#8217;s Retro Space.  &#8211; <a href="http://gadgets.boingboing.net/2008/08/18/the-arcade-cabinet-o.html">BoingBoing</a></p></blockquote>
<p><img src="http://www.blogsmithmedia.com/www.engadget.com/media/2008/08/retro-space-arcade.jpg" alt="" /></p>
<p>Of course I need to mention <a href="http://www.xgaming.com/">http://www.xgaming.com/ </a>and throw it in the mix.</p>
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