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	<title>Comments for 3.5 out of 5</title>
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		<title>Comment on 78% N, 21% O, 0.25% H2O, 0.93% Ar, 0.04% CO2.  Part II. by JC</title>
		<link>http://red6hosting.com/3.5/2106/78-n-21-o-0-25-h2o-0-93-ar-0-04-co2-part-ii/comment-page-1/#comment-1841</link>
		<dc:creator>JC</dc:creator>
		<pubDate>Tue, 02 Mar 2010 04:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2106#comment-1841</guid>
		<description>Was this taken over N. Korea....</description>
		<content:encoded><![CDATA[<p>Was this taken over N. Korea&#8230;.</p>
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		<title>Comment on 78% N, 21% O, 0.25% H2O, 0.93% Ar, 0.04% CO2.  Part II. by Roscenco</title>
		<link>http://red6hosting.com/3.5/2106/78-n-21-o-0-25-h2o-0-93-ar-0-04-co2-part-ii/comment-page-1/#comment-1839</link>
		<dc:creator>Roscenco</dc:creator>
		<pubDate>Mon, 01 Mar 2010 14:47:28 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2106#comment-1839</guid>
		<description>Wow.  I can&#039;t think of a more incredible experience.  Good timing.</description>
		<content:encoded><![CDATA[<p>Wow.  I can&#8217;t think of a more incredible experience.  Good timing.</p>
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		<title>Comment on Life will be one big game.. or advertisement. by Roscenco</title>
		<link>http://red6hosting.com/3.5/2093/life-will-be-one-big-game-or-advertisement/comment-page-1/#comment-1835</link>
		<dc:creator>Roscenco</dc:creator>
		<pubDate>Fri, 26 Feb 2010 04:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2093#comment-1835</guid>
		<description>Link Sync!  Can&#039;t wait.  Not.  

Yeah the Farmville vs. Twitter stat blew me away.

He nails the mentality behind this phenomena.  Why was Diablo so addictive?  Because the pacing of the upgrades was perfect to instill into you that you had performed just enough to merit an upgrade, which you could choose, and therefore make it your own, and the upgrade would be followed by bigger enemies, which inherently means more exciting, and feeds your conception that you are getting &quot;better&quot;, and the slow progression of your investment in the game is never questioned, because it all works out that your investment of time is perfectly matched by your perception of how worthy the game is of your time, and the two scale up together, symbiotically!  Lots of games follow this formula, it seems, some more strictly than others, but this is the essential bare bones formula for addicting people to any experience which is purely self-contained and exists only in their mind.  I played a couple of facebook games when I first got on, and if you&#039;re okay with that manipulation, it is &quot;rewarding&quot; enough to keep you going.  But I&#039;m really hoping that our thirst for &quot;real&quot; stuff leads us back to reality and not further into duplicating it.  I dunno.</description>
		<content:encoded><![CDATA[<p>Link Sync!  Can&#8217;t wait.  Not.  </p>
<p>Yeah the Farmville vs. Twitter stat blew me away.</p>
<p>He nails the mentality behind this phenomena.  Why was Diablo so addictive?  Because the pacing of the upgrades was perfect to instill into you that you had performed just enough to merit an upgrade, which you could choose, and therefore make it your own, and the upgrade would be followed by bigger enemies, which inherently means more exciting, and feeds your conception that you are getting &#8220;better&#8221;, and the slow progression of your investment in the game is never questioned, because it all works out that your investment of time is perfectly matched by your perception of how worthy the game is of your time, and the two scale up together, symbiotically!  Lots of games follow this formula, it seems, some more strictly than others, but this is the essential bare bones formula for addicting people to any experience which is purely self-contained and exists only in their mind.  I played a couple of facebook games when I first got on, and if you&#8217;re okay with that manipulation, it is &#8220;rewarding&#8221; enough to keep you going.  But I&#8217;m really hoping that our thirst for &#8220;real&#8221; stuff leads us back to reality and not further into duplicating it.  I dunno.</p>
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		<title>Comment on smoke ring collision by Roscenco</title>
		<link>http://red6hosting.com/3.5/2074/smoke-ring-collision/comment-page-1/#comment-1834</link>
		<dc:creator>Roscenco</dc:creator>
		<pubDate>Fri, 26 Feb 2010 04:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2074#comment-1834</guid>
		<description>WHAT??!!?!  Never wanted higher resolution more in my life.</description>
		<content:encoded><![CDATA[<p>WHAT??!!?!  Never wanted higher resolution more in my life.</p>
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		<title>Comment on Movie title still collection by James</title>
		<link>http://red6hosting.com/3.5/2084/movie-title-still-collection/comment-page-1/#comment-1832</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 23 Feb 2010 16:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2084#comment-1832</guid>
		<description>Sure. I just noticed that lately my posts have been more so film related than originally planned.  -James</description>
		<content:encoded><![CDATA[<p>Sure. I just noticed that lately my posts have been more so film related than originally planned.  -James</p>
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		<title>Comment on Movie title still collection by Rick Boyer</title>
		<link>http://red6hosting.com/3.5/2084/movie-title-still-collection/comment-page-1/#comment-1829</link>
		<dc:creator>Rick Boyer</dc:creator>
		<pubDate>Mon, 22 Feb 2010 22:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2084#comment-1829</guid>
		<description>Hi.  I read a few of your other posts and wanted to know if you would be interested in exchanging blogroll links?</description>
		<content:encoded><![CDATA[<p>Hi.  I read a few of your other posts and wanted to know if you would be interested in exchanging blogroll links?</p>
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		<title>Comment on Creating the World of Pandora by Roscenco</title>
		<link>http://red6hosting.com/3.5/2045/creating-the-world-of-pandora/comment-page-1/#comment-1825</link>
		<dc:creator>Roscenco</dc:creator>
		<pubDate>Thu, 21 Jan 2010 16:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2045#comment-1825</guid>
		<description>Thanks a lot, Cameron.  Earth is so boring now.</description>
		<content:encoded><![CDATA[<p>Thanks a lot, Cameron.  Earth is so boring now.</p>
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		<title>Comment on First Person Tetris. by Roscenco</title>
		<link>http://red6hosting.com/3.5/2042/first-person-tetris/comment-page-1/#comment-1823</link>
		<dc:creator>Roscenco</dc:creator>
		<pubDate>Sun, 17 Jan 2010 21:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2042#comment-1823</guid>
		<description>Cute.  But I was thinking I&#039;d be looking down at the top of the wall from the block&#039;s perspective.  And that my view would rotate with the block, like the block&#039;s eyes were fixed to the bottom of the block.  In other words, completely unplayable!</description>
		<content:encoded><![CDATA[<p>Cute.  But I was thinking I&#8217;d be looking down at the top of the wall from the block&#8217;s perspective.  And that my view would rotate with the block, like the block&#8217;s eyes were fixed to the bottom of the block.  In other words, completely unplayable!</p>
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		<title>Comment on RGB Experimental Music Laboratory by Roscenco</title>
		<link>http://red6hosting.com/3.5/2023/rgb-experimental-music-laboratory/comment-page-1/#comment-1822</link>
		<dc:creator>Roscenco</dc:creator>
		<pubDate>Sun, 17 Jan 2010 21:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=2023#comment-1822</guid>
		<description>Removed due to patent infringement.  What the hell!</description>
		<content:encoded><![CDATA[<p>Removed due to patent infringement.  What the hell!</p>
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		<title>Comment on Digital Magazines: Bonnier Mag + Prototype by quemao</title>
		<link>http://red6hosting.com/3.5/1990/digital-magazines-bonnier-mag-prototype/comment-page-1/#comment-1808</link>
		<dc:creator>quemao</dc:creator>
		<pubDate>Thu, 17 Dec 2009 17:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://red6hosting.com/3.5/?p=1990#comment-1808</guid>
		<description>aren&#039;t the magazines of the digital world called WEBSITES?
the static nature of the printed media is killing it.....
in the past the magazines use to be the guide that helped you find information, today the search bar does the job.....and even their advertising is a lot less annoying than those stiff pieces of cardboard magazines stick in the middle of their publications....
if you claim to do a service and then somebody else does it better than you.....well, more than likely you&#039;ll be out of business soon.</description>
		<content:encoded><![CDATA[<p>aren&#8217;t the magazines of the digital world called WEBSITES?<br />
the static nature of the printed media is killing it&#8230;..<br />
in the past the magazines use to be the guide that helped you find information, today the search bar does the job&#8230;..and even their advertising is a lot less annoying than those stiff pieces of cardboard magazines stick in the middle of their publications&#8230;.<br />
if you claim to do a service and then somebody else does it better than you&#8230;..well, more than likely you&#8217;ll be out of business soon.</p>
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