Archive

Archive for January, 2010

Creating the World of Pandora

January 21st, 2010
I’m all Avatarred out. However, this 22 minute behind the scenes clip reveals some outstanding techniques.  I imagine there will be some great SIGGRAPH presentations and white papers this year.

Computer Graphics, Movies

First Person Tetris.

January 14th, 2010

Tuts+

January 14th, 2010
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http://tutsplus.com/ Photoshop and Graphics, Vectors and Illustration, Web Development and Design, Motion Graphics, Flash and ActionScript, Computer Graphics, Photography and Audio Production.

Computer Graphics, Design, Links

FUI – Fantasy User Interfaces [movies]

January 14th, 2010
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http://blog.coleran.com/category/portfolio/screendesign

Mark Coleran is a visual designer who has worked in a wide range of design disciplines from print graphics to motion design and visual effects. His work in motion graphics has included television show titles and branding through to his specialist area; the design, creation and animation of fantasy user interfaces for film. Over the years this work has seen him create interfaces for such films as The Bourne Ultimatum, Tomb Raider, Mission Impossible 3, The Island and Mr and Mrs Smith. Currently he is working with the Canadian software developer, Gridiron Software. He is creating the user experience and interface for a next generation creative workflow application; Flow.?

Computer Graphics, Design, Movies

RGB Experimental Music Laboratory

January 13th, 2010

RGB MusicLab converts RGB (Red, Green and Blue) value of an image and surface points (X, Y, Z) of 3D object to chromatic scale sounds. The program reads RGB value of pixels from the top left to the bottom right of an image. One pixel makes a harmony of three note of RGB value, and the length of note is determined by brightness of the pixel. RGB value 120 or 121 is the middle C, and RGB value 122 or 123 is added a half steps of the scale that is C#. Pure black that is R=0, G=0, B=0 is no sounds.

http://www.kenjikojima.com/rgbmusiclab/

Computer Graphics, Misc

Architecture through the cinematographic lens.

January 7th, 2010
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“A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view.”

Go to Vimeo and watch it in HD fullscreen: The Third & The Seventh

Homepage: http://www.thirdseventh.com/

Credits:
CG Modelling / Texturing / Illumination / Rendering: Alex Roman
Postproduction & Editing: Alex Roman
Music Sequenced & Orchestrated by Alex Roman
Sound Design by Alex Roman

Compositing Breakdown: http://vimeo.com/8200251
Exeter Shot – Making of: http://vimeo.com/8217700

Found via: http://forums.cgsociety.org/showthread.php?t=839673

Architecture, Art, Design